The latest features, fixes, and improvements — newest first.
v2.3.015-08-2026Latest2 changes
A change to what the Privacy Policy promises
We now count how many people are on the site at once — including people who are not signed in, who were invisible to us before. To count you without knowing who you are, the server scrambles your address into a short code, keeps it in memory for fifteen minutes, and never writes it down. The scrambling key is thrown away every time the server restarts, so a code cannot be traced back to an address or matched against an older one. Only the hourly totals are kept: how many, never who.
This softens something the Privacy Policy used to say. It read "no analytics", and it said an address is only ever held for sixty seconds. Both sentences have been rewritten rather than quietly left standing — the policy now states the fifteen minutes, the discarded key, and that we still use no analytics product of any kind. It is worth a read if the old wording is part of why you are here.
v2.2.309-08-20265 changes
The browser's back button finally works
The dashboard keeps your filters and your page in the address bar. Refresh, press back from a pack, or send someone the link — you all land on the same view instead of page one of everything. A bare visit still restores whatever you were last browsing.
My packs remembers its page the same way.
Signing in no longer accuses you of getting your username wrong. Moving from the username box to the password box marked the username red, before you had typed a password at all. Each box now speaks for itself.
Item names lose stray spaces when a pack is saved, so a name never sits slightly off-centre on its card.
v2.2.108-08-20267 changes
Your pictures stay where you put them
Adding pictures to a pack no longer loses them. A picture only became part of a pack when you pressed Add or Save on that item, and there was nothing to tell you otherwise — so a picture dropped in and left there was quietly gone, however many times you saved the pack afterwards.
Pressing Save while a picture is still uploading now waits for it and saves the item, instead of doing nothing. Clicking straight through to the next item saves the picture you just added rather than dropping it. And if a picture is still sitting unadded when you save the pack, the pack won't save until you deal with it — it tells you instead of pretending everything went in.
Dropping a second picture while the first is still uploading now replaces it, rather than being ignored.
Saving a pack now updates it everywhere at once. Reopening the editor straight after a save used to show you the version from before it, and the only way out was reloading the page.
v2.2.006-08-20267 changes
One of you is lying
Spy is a new way to play any Save One, Sacrifice One, 1v1 or NxN pack with friends. One player is secretly the spy, and half of every round is blacked out for them — on a versus pack they see one side and not even the other side's name. Everyone else sees the whole board.
Every pick is public, live, under your real name — except to the spy, who sees none of them. They choose from half a board in silence while everyone else watches each other, so they can't blend in by following the crowd, and everyone else is watching for the person whose choices don't quite add up. Once a round closes it's public to everyone, spy included.
After the last round everyone except the spy names who they think it was. Calling it right scores a point; the spy scores a point for everyone who looked somewhere else. The reveal then shows the whole game back to you — every pick by every player, and, for the first time, exactly which options the spy was blind to in each round.
Needs three players and a pack with at least three rounds. The spy's own picks don't count toward the pack's statistics — they were choosing from half a board.
v2.1.005-08-202613 changes
Join without an account, and find your way around
Someone you send a room code or an invite link to no longer needs to sign up first. They pick a nickname, and they're in the game — same seat, same reconnect if their phone drops, same everything a signed-in player gets. Guests show a small badge in the roster so you can tell who has an account and who typed a name into a box.
Starting a room still needs an account, and a guest can only play the one room they were invited to — nothing else on the site opens up to them.
There's a sidebar on every screen now. It starts collapsed as a strip of icons and opens when you want it, so you can get to your packs, history, people or the rules from wherever you are instead of going back to the dashboard first.
Every page has a proper header. Your notifications bell and your account menu are in the same place on every screen, so unread notices no longer wait for you to wander back to the home page. Pages that need one now carry a back button that returns you where you actually came from — open a profile from the People list and back goes to People, not to the dashboard.
v2.0.001-08-20268 changes
Play any pack with friends, six different ways
Playing with friends is no longer one format's privilege. Open any pack, start a room, share the code, and pick how you want to play it — Claim, Voting, Guess Who, Turn-based cut, Shared grid or Relay. The host chooses the mode in the lobby, and the picker greys out any mode the pack is too small for and says why.
Guess Who is the new headline mode. Everyone plays as an anonymous letter, and each round shows what P1, P2 and P3 picked without saying who they are. After a few rounds you assign every letter to a real person, everyone reveals at once, and the leaderboard scores who read the room best.
The other new modes: Voting counts everyone's vote in the open, with a rotating priority holder who breaks ties. Turn-based cut hands the board round one player at a time until one item is left. Shared grid takes everyone's blind ranking and merges them into the group's order. Relay builds a single ranking together — you place the item in front of you, blind to what's still coming.
Save One with Friends is now the Claim mode rather than a separate format, so it works on any Save One or Sacrifice One pack instead of only on packs authored for it. If you built one of the old friends-only packs, it is no longer listed.
v1.8.124-07-20264 changes
Rooms tell you where you are
Every round in a friends room now shows its name and counts itself against the game — "Round 3 of 16". The counter used to read "of 0" and no round carried a title, so one round looked exactly like the last and it was easy to think the room was serving the same one twice.
A room no longer stalls on one player who wandered off. Five seconds after a round resolves it moves on by itself, with a countdown so you can see it coming. Everyone pressing Next still advances the room immediately.
Fixed the end of a game showing "this room has ended" instead of your results. Every round of the game — who sacrificed what, and what survived — is there again when the last round finishes.
The room now shows the pack you're playing on every screen, not just in the lobby, so a friend who joined from a link can always see what it is. When a game ends — or the host removes you — you're taken back to the pack instead of left on a dead screen.
v1.8.023-07-20265 changes
Save One with Friends
You can now play Save One together, live, with 2–4 friends in a room. Open a Save One with Friends pack, start a room, and share the code — or send the invite link — to pull everyone in.
Every round shows one item per player plus one more, and each of you claims one to sacrifice. No two people can cut the same item, and the single item nobody sacrifices is the one that survives. There's no turn order and no timer — claim, change your mind, and argue it out in real time.
Between rounds you see exactly who sacrificed what, and a Next counter shows how many players are ready before the room moves on. Your join code stays hidden until you reveal it, so sharing your screen never leaks your room.
You can build your own Save One with Friends pack too — pick it in the creator like any other format. Each round draws a pool at random, and the room decides how many items to show, so there's no per-round count to set; every pool just needs at least five items.
v1.7.022-07-20262 changes
A safer pack editor
Pressing Enter while editing a pack no longer publishes it. It used to submit the whole form from any field, so typing a title and hitting Enter out of habit sent a draft to review with no warning — and adding an item by keyboard did the same thing. Enter now does nothing in a single-line field; Publish and Save draft are the buttons that publish.
Fixed the controls under a pack's rounds breaking across three lines and spilling out of their buttons when there was plenty of room beside them.
v1.6.022-07-20267 changes
Random pools, Rank Blind polish, and a Back button that means it
A round can now draw its pool at random instead of you picking one. Choose Random pool on either side of a matchup and every play pairs different pools — a pack of 26 bands gives each player a different set of 13 matchups. A random pool is used once per play, never lands against itself, and the dropdown counts down how many you have left as you add rounds.
Rounds you haven't named now read "Round 1", "Round 2" and so on, instead of borrowing the name of the pool they draw from. A round that picks its pool at random has no name to borrow, and naming half a pack's rounds while numbering the rest looked like a bug. Give a round its own name any time you want one.
A Rank Blind pack's own page now shows its Podium finishes table, the way the other four formats show their Top picked one. It was only on the result screen, so you had to play a pack to see how its items had been placed.
The recap you get between Rank Blind rounds is now the same card your result is made of, down to where each item came in the draw — so what you read mid-play matches what you keep at the end.
v1.5.022-07-202621 changes
Every result screen rebuilt, draft limits, and faster browsing
1v1 results are rebuilt around the matchups you actually played: every pairing side by side, the one you picked in green and the one you dropped in red, with the share of players who picked each — for that exact pairing, not the pack as a whole. Each row also says how many players have seen that pairing, because most are decided by a handful of people and a lone 100% shouldn't read as a verdict.
A Top picked table now ranks a versus pack's items by how often they win the matchups they turn up in, with the podium marked out. It's on the result screen and on the pack's own page, for both 1v1 and NxN.
NxN results now replay the rounds you played: both sides with every item that was on them, the side you took in green and the one you dropped in red. There are no crowd percentages per matchup here on purpose — a side of eight against another side of eight almost never comes up twice, so any share would be one person's opinion dressed up as a statistic. The Top picked table is the honest version of that number.
NxN scrolls back to the top of the next round when you confirm, so a tall matchup no longer drops you into the middle of the following one.
v1.4.020-07-20267 changes
Edit your items, and a much faster Velanto
Paste a YouTube link with a timecode and the video starts right there, so you can point at the exact moment instead of the whole upload.
Click any item you've added to a pool to edit it in place — fix a typo, swap the image, or change its format without deleting and starting over. What you've typed carries across if you switch between text, link, and image.
Publish a draft straight from its page with a new Submit for review button, instead of opening the editor first.
Velanto is dramatically faster to sign in and browse — pages that used to strain the server now load in a fraction of the time.
v1.3.019-07-202610 changes
Drafts, My packs, and finding friends
Save a pack as a private draft and keep working on it — drafts skip review and stay visible only to you until you choose to publish.
A new My packs tab gathers everything you've made — drafts, pending, published, and rejected — with a filter for each, and your pack's status now shows on its page.
Find people by username with the new People tab, and follow them right from the results.
When you add an image to a pack, you now preview it in the exact 16:9 frame the game uses — and can adjust the crop to reframe it if you don't like the fit.
v1.2.019-07-20267 changes
Follow people and faster sign-up
See who follows you and who you follow — follower and following lists open right from any profile.
Sign up in one step with just an email, a username, and a password.
Versus packs can now change the matchup every round — pit two different pools, or run a single pool against itself so the same set faces off in fresh, no-repeat head-to-heads.
Comment sections now load with a placeholder instead of a spinner.
v1.1.018-07-20263 changes
Sign in with Discord and Google
One-tap sign-in with your Discord or Google account — no password to remember.
Link Discord or Google to an existing account from Settings.
Change your username any time from Settings.
v1.0.017-07-20264 changes
Velanto is live
Build elimination-quiz packs in five formats and play them head-to-head with the community.
Discover packs by search, tags, and popularity, and follow the authors you like.
Comment on packs, vote, and report anything that breaks the community rules.
Available in eleven languages.
Missing something you want?
Suggestions get read and voted on — a lot of the list above started there.